// JavaScript Document

<!--

// canManipulateImages - check if the browser we're using can do
// clever stuff with document images.

function canManipulateImages() {
        if (document.images)
                return true;
        else
                return false;
}

// loadPosterImage

function loadPosterImage(imageURL) {
        if (gImageCapableBrowser) {
                document.imagePoster.src = imageURL;
                return false;
        }
        else {
                return true;
        }
}

// gImageCapableBrowser - is this browser hip to images? Set up
// a global variable so that we don't have to keep calling a function
// (useful if the function becomes costly to compute).

gImageCapableBrowser = canManipulateImages();

// -->


